The Trip is an immersive workout experience produced by the New Zealand design studio Darkroom. For the 18th, 19th and 20th edition I produced various 3D assets based on the different themes.
For Trip 18 they requested mushrooms inspired by the style of Takashi Murakami, some small sculptures and some twisty sculptures.
For Trip 19 they created a glass and mirror world where they needed hard-surfaced and glowing objects.
For Trip 20 they created a sci-fi world and needed a hovering robot eye.