The Trip is an immersive workout experience produced by the New Zealand design studio Darkroom. For the 18th, 19th and 20th edition I produced various 3D assets based on the different themes.
For Trip 20 they created a sci-fi world and needed a hovering robot eye.
For Trip 19 they created a glass and mirror world where they needed hard-surfaced and glowing objects.
For Trip 18 they requested mushrooms inspired by the style of Takashi Murakami, some small sculptures and some twisty sculptures.